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P91 - Futuristic P90

Another personal project. This time a game asset futuristic version of the P90 based on a concept by Elijah McNeal. It's modeled in Maya and Zbrush with PBR textures made in Substance Painter. Other props and models used for the scene render are from the Megascans library.
https://www.artstation.com/artwork/mKV5Y

Gameready wireframe

Gameready wireframe

Highpoly model

Highpoly model

Original concept by Elijah McNeal

Original concept by Elijah McNeal