The Crossroads was my take at a 360 medieval fantasy environment made in UE5. The main focus was to see what UE5 could do but also create an environment without locking the camera on 1 frame. All house assets (last image) are created using Maya and Substance painter and all use the same trimsheet. Extra propping was done with some of my own scans and some Megascans.
You can find the housing kit used on my Unreal Marketplace here: https://www.unrealengine.com/marketplace/en-US/product/188e71b2e2cd4c29afe8111d2347155f
Main initial inspiration came from an artwork by Eddie Mendoza! All credit to him for sparking my imagination on this project!
https://www.artstation.com/artwork/9mNJ6a