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Star Wars Outlaws - A Pirate's Fortune - Simulated Destruction

For the Pirate's Fortune DLC, I decided to do something completely different. We never really done houdini simulated destruction events during full gameplay moments so I started exploring the tech and how to implement it through Houdini into Snowdrop. I created RBD simulations and brought them into Snowdrop with VATs. Working closely together with Baptiste Pacaud-Erades for added VFX ontop to implement the VAT meshes into the world. Fun extra experiment to implement for this DLC and expand our tech purely fueled by my own initiative and interest on a short timeline.